We were supposed to develop 5 of the thumbs that received the most votes from our classmates, and then also develop 5 of our favorite thumbs. I combined the thumbs I was doing for Sherrie's Thesis Development class, with extra that I was planning on doing from Joko's class, and ended up with more than 10…. which is both good and bad.
Joko's critique on them was to make sure to vary up the size of the characters from panel to panel. I need more looking down, and more looking up. So far, I have a lot of straight-on camera angles, and the story isn't feeling as dynamic as it could be. I also should have a panel of just environment, where the figures are so small, they become insignificant.
Combining size, composition, lighting, and performance ALL play into the storytelling!
Next week, is Thanksgiving. No class.
But the week after Thanksgiving, we are to prepare some mockups for our final presentation boards. Which are going to be very expensive. Like, unnecessarily so.
Joko stressed to us the importance of thinking of these boards as a body of work, rather than a collection of individual pieces. At Spring Show, your piece is judged based not he piece next to it (most likely not yours), so you need to make it stand out and stand alone. But in this instance, each piece doesn't necessarily have to be amazing on it's own. As long as it tells a story in connection to it's surrounding panels, then you've done your job.